Destiny 2 Update 6.2.5 > News |

Destiny 2 Update 6.2.5 > News |

Destiny 2 Update 6.2.5 > News |

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    • Fixed an issue where seasonal Crucible and Iron Banner kills and deaths would only update at the end of the match, rather than continuously during the match.
    • Fixed an issue where Guardian kills were not progressing the Seasonal Greetings Triumph. Fixed an issue in Rumble where some incorrect voiceover lines were playing.
        • Shaxx apologizes profusely.

Iron Banner: Eruption

    • Fixed an issue where Crucible Medals were being awarded instead of Iron Banner Medals.
    • Fixed an issue where stoppage bonus points were awarded multiple times if more than one player contributed to the stoppage.
        • He will only award points to the team once.
    • Fixed an issue where the game type icon was not showing on the activity intro screen.

Expedition: Plunder

    • Thugs will no longer disappear at the end of practice phases. Additionally, their spawn rate has increased by 7%.

Eternity Challenges

    • Treasure coordinates will now drop after completing the activity.

Raids and dungeons

    • Added mitigations for issues where players could inadvertently die after ringing the Conquest Bell in the Duality Dungeon.
    • Fixed an issue in the Duality Dungeon where quickly interacting with Calus Statues could block progress.
    • Fixed an issue in King’s Fall where players would receive confirmation upon completing the Deepsight puzzle but not have the chest spawn.
    • Fixed an issue in King’s Fall where players would join progression in the wrong place before starting the Golgoroth encounter.

Playability and investment


    • Fixed an issue where Gyrfalcon’s Hauberk Overshield would allow players to gain infinite Juggernaut Melee, Loreley Splendor Helm Sunspots, and Promethium Spur Rifts.
    • Fixed an issue where Ion Traces generated by Fallen Star would grant Glaive shield energy.
    • Fixed an issue where Dawn Chorus was not appearing in player collections.
    • The Second Chance Anti-Barrier Shield Cast will now completely deplete a barrier of Grandmaster level Barrier Champions.


    • The version of Horrors Least that is no longer in the game has been removed as a requirement for the Dreaming City badge for all three classes.
    • The Blood Feud submachine gun will no longer appear tiny on the inspect screen.
    • Fixed Wish-Ender’s Queens Wrath perk not working in Crucible.
    • Fixed the Iron Banner Handgun and Rocket Launcher in the rewards track not having Masterwork slots.
    • Fixed King’s Falls Sundered Flesh shader applying inconsistently.
    • Fixed glow on Peacebringer weapon ornament.

Weapon Balance


            • Increased the effects of the Stability stat on recoil reduction by roughly 20% at the top end.
            • Increased Critical Damage multiplier from 1.5 to 1.55, increasing Critical Damage from 30 to 31.
            • Increased storage duration of bows. Duration varies by subfamily and handling stats.
                • Front with 0 to 100 manipulations.
                    • Light: 0.4 to 0.2s.
                    • Accuracy: 0.433 to 0.2s.
                • After with manipulation from 0 to 100:
                    • Light: 0.45 to 0.3s.
                    • Accuracy: 0.48 to 0.33s.
            • Rebalanced the effect of manipulation on Pulse Rifles.
                • Increased handling effects by 5% on high end (mostly affects lightweights and adaptive).
                • Reduced the effects of manipulation by 2% on the low end (mostly affects high hits and rapid fire).
            • Adjusted damage reduction scale based on range stat.
                • Range 0: reduced from 16 to 15m.
            • Increased accuracy multiplier from 1.6x to 1.65x (critical damage increased from 30.4 to 31.4).
            • Piece of Mind base zoom reduced from 19 to 18.
            • Decreased body damage from 42 to 40 and critical damage from 73.5 to 70.
            • Increased auto-aim drop distance by 30% at all levels.
            • Previously, handguns were the only primary weapon where auto-aim significantly decreased before damage, bringing them to par with other primary weapons.
            • Reduced damage fall end (the distance at which weapon damage in hipfire reaches its lowest point, ADS extends this distance) from 24m to 23m across the surface .
            • This means that the damage decay will start at the same point, but the damage will decay a little faster.
            • Increased critical damage from 22.4 to 23.8 and base damage from 16 to 17.
            • Reduced zoom of Shayura’s Wrath, Shayura’s Wrath (Adept), and Friction Fire from 16 to 15.
            • Decreased critical damage from 18.2 to 17.9 and base damage from 11 to 10.85.
            • Reduced the effect of the Precision Frame Intrinsic perk on the direction of recoil by 50% for Fusion Rifles only.
        • Reduced Glaive Shield damage resistance against players from 75% to 50%.
            • Super Player damage unchanged at 50%.
            • Non-player damage unchanged at 97.5%.
            • Increased stabilization time after receiving a flinch by 60%.
            • Reduced the flinch received in PvE.
            • Increased the effect of stability on recoil reduction at the low end of the stat by roughly 10%, at the high end of the stat by roughly 25%.
            • Increased explosion radius by 0.4m at all levels.


        • Removed audio cue from activation.


        • Fixed an issue where the Queen’s Wrath perk was not applying Truesight correctly in certain PvP maps, Lost Sectors, and other activities.
        • Aim assist reduced by 20.
        • When Release the Wolves is active:
            • ADS accuracy penalty reduced from 10x to 3x.
            • Removed the universal 25% base damage bonus that previously existed.
            • Added 40% additional PvE damage bonus.
            • Removed 50% critical hit multiplier penalty.
        • Reduced knockback direction from 90 to 73.
        • Reduced aim assist stats from 45 to 40.
        • Reduced damage resistance against players while Superconducting Arc is active from 50% to 15%.


    • Fixed an issue where some icons were displaying with the wrong background in Ikora.
    • Fixed an issue with Burning Mail where the camera could sometimes come off when spinning at specific sensitivities.
    • Fixed an issue where Lightning Surge and Thunderclap abilities were not dealing damage to Stasis Crystals or Bleak Watchers.
    • Fixed an issue where Gathering Storm, Lightning Surge, Thunderclap, and Jolt icons were not appearing in the kill stream.
    • Fixed an issue where Combination Blow would not disable when swapping subclasses.
    • Fixed an issue where the Void Overshield keyword flyout would display when inspecting Whisper of Rime.

Platforms and systems

    • Fixed an issue where players on PlayStation Network would continue to see the Lightfall pre-order upsell dialog after purchasing the pre-order. Interacting with the dialog sent them to the store’s product page, which correctly stated that Lightfall was already owned.
    • Fixed an issue where the purchase confirmation toast would not appear on Xbox, Microsoft, or Sony platforms after purchasing the Season 18 Season Pass.


    • Fixed a photosensitivity issue where Ketch Turrets would flicker in the player camera when targeted.
    • Fixed an issue where new Hunter characters created on veteran accounts could have incorrect subclass access.
    • Fixed an issue where Deepsight rigs would block a portal in the Throneworld mission, The Ritual.

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#Destiny #Update #6.2.5 #News

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